Jeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 9 hours ago FFT-based ocean-wave rendering, implemented in Godot github.comexternal-linkmessage-square16fedilinkarrow-up1102arrow-down17
arrow-up195arrow-down1external-link FFT-based ocean-wave rendering, implemented in Godot github.comJeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 9 hours agomessage-square16fedilink
minus-squareleftytighty@slrpnk.netlinkfedilinkEnglisharrow-up2·3 hours agoThe link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster
The link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster