Epic Games is reportedly laying off around 900 employees | Said to be roughly 16% of its workforce.::UPDATE 4.54pm: Epic has confirmed reports of widespread layoffs at the company, saying the move will affect "around 830…

      • filcuk@lemmy.zip
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        1 year ago

        Me neither, but iirc Valve has 300 employees total. It seems massively out of proportion.

        • SMT42@lemmy.world
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          1 year ago

          Yeah like Twitter had 7500+ employees before Elon went and fired 90% of them. Sure the site is worse off for it, but it still runs. Clearly most of that 90% were nonessential to the function of the company.

          A lot of these tech companies are bloated like that

      • scarabic@lemmy.world
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        1 year ago

        An engine is not just a kernel of 3 dimensionality logic and lighting principles. Engines are there to speed the development of games, and so are composed of lots of tooling and infrastructure for game developers to use. I’ll bet the core technology engineers and testers number 2000 and the rest are researchers, customer relations people, advertising, marketing, sales, lawyers, international market specialists, website managers, HR, corpdev (large deals / mergers) and of course the management layer. Really a lot of large corporations need a lot of the same apparatus. It would be great if you could find out, company by company, how many people it takes to actually build the product but the total number has to do with how many it takes to run the business.

    • coconautti@lemmy.world
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      1 year ago

      Not just a game engine, Unity is a software company with numerous services. Mainly game related though. There’s the Unity ads platform which probably employs hundreds in Finland alone. Unity is used from entertainment to manufacturing industry.