In an interview with IGN, Starfield DLSS modder PureDark defends the decision to put his advanced DLSS mods on Patreon, and he plants his flag in the debate over paid mods.
I understand he’s mad that he’s losing money of a thing he made but, I think he’s going about that the wrong way. I would see that as more of a challenge then a “wow I shouldn’t do this”, I expect any person doing stuff like this would look at it the same way, free cracks and exploits are rarely about the money, it’s generally about the challenge of doing something that isn’t supposed to be allowed. Adding “mines” to try and sabotage it I believe will just make someone more apt to try and crack it.
In Mirror’s Edge one of the jumps near the end of the game was programmed to be actually undoable. It slowed you down, just a little bit, so it was now impossible to complete the game.
I understand he’s mad that he’s losing money of a thing he made but, I think he’s going about that the wrong way. I would see that as more of a challenge then a “wow I shouldn’t do this”, I expect any person doing stuff like this would look at it the same way, free cracks and exploits are rarely about the money, it’s generally about the challenge of doing something that isn’t supposed to be allowed. Adding “mines” to try and sabotage it I believe will just make someone more apt to try and crack it.
Reminds me of Game Dev Tycoon, the pirated version of the game would occasionally have your hit games lose a bunch of sales due to piracy.
In Mirror’s Edge one of the jumps near the end of the game was programmed to be actually undoable. It slowed you down, just a little bit, so it was now impossible to complete the game.