Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.
Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.
It’s also a bit of a chicken and egg situation because in order for them to mature significantly, games have to be made in Godot, but less people will even start if Godot doesn’t look mature enough as a product.
On the other hand, Godot 4.x is really impressive. Like yeah you’re not gonna be able to make the next million dollar open world action adventure 70 USD + DLC title in it, but for every one of those there’s a hundred games that Godot is more than powerful enough for. But the new version only just came out earlier this year so it’s gonna take a while before we see games coming out with the new tech.