I think that’s the point bro above is making tho… sure you an use it like one. But it does not compete directly with PS5 and Xbox. Different audience and primary use case is different.
If Xbox dies, steam deck is not a proper substitute for people who buy TV consoles. I guess steam could make steam console tho tbh
it aint ready for mainstream, it still has issues and translation layer aint perfect at all. my gaming rig is on linux. I guess this will be resolved at some point and valve will release a TV console version.
The hardware is not in the same class, in fact it literally under powered because it is a handheld. Guy who wants headshot noobs 4 loolz wants that 4k60 fps experience.
not “features” per se, but consoles have a better performance-to-price ratio compared to handhelds. In the bill of materials for a handheld you’re paying for a screen and battery that are unnecessary expenses if you just need a console. in a console, that money will go towards higher powered hardware to run games, and maybe some other ancillary things. Also in a console you can have a better cooling system since you’re not constrained to a mobile form factor. Also in a console you can use higher power since performance is not being balanced with batter life.
Most of Nintendo’s pre-Switch “consoles” arguably had poor performance-to-price ratios in terms of hardware.
Also, a PC doesn’t have the constraints of a mobile form factor and better cooling and can have better performance without the built in battery and screen. You just argued to me that a PC can be a console.
This all seems arbitrary to argue the differences.
Reading through the above comments it seems like goalposts keep moving on what counts as a console. Does the wii u not count as a console because the controller had a screen and the price to performance is poor?
I’m not sure any of you have a concrete definition for a console, and maybe there isn’t one. It might be more of a spectrum with open and configurable devices on one end and the more focused devices with walled garden software on the other.
Then you can say that ps5 is more like a console than steam deck is, and steam deck is more like a console than a pc.
Does the wii u not count as a console because the controller had a screen and the price to performance is poor?
The WiiU Gamepad did not function on its own, it had to be connected to the actual console in order to function. It was literally a controller with a screen. It did not have any functionality without the console.
The person I was responding to was citing costs accrued for screen and battery as a reasoning for why steam deck is not a console, so I was giving an example (wii u) that contradicts that reasoning.
I don’t actually care if you consider the steam deck or wii u or anything is a console or not. My point was that I don’t see a concrete definition anywhere in this thread and that maybe a more nuanced view would be appropriate.
I see. I will try to provide as detailed of a concrete definition as possible for you.
A video game console is an electronic device that is built with the specific purpose of playing video games. It can do other things as well, but its primary function that it is designed around is playing video games. A console does not have a built in screen or control device, but instead those devices are separate and connect to the console in order to give it inputs and for it to output its signal to the user. A video game console does not run a standard computer operating system that one might find on a workstation, but it can run a modified version of a standard operating system that is specifically optimized for the console hardware to play video games more efficiently The console device is to be placed in a permanent location while in operation, and must be plugged into an electrical socket or similar power supply, as it is not powered by an internal battery.
A handheld is a subcategory of video game console that differs by having a screen and controller built into the device. It is not in a permanent location while in operation, rather it is operated while held in the users hands. These have a battery to provide power to the unit.
Ah, that does clarify a lot. You’re wanting a term to refer to the Xbox and Playstation class devices since they’re in this closely competing realm, but people already have a preconceived notion of what a “console” is (I would consider handheld to be consoles, for example).
It does seem like it would be useful to have a term for those.
Well this is the traditional definition of a video game console, it includes all video game consoles before the current generation. For example, the SNES, SEGA Genesis, and PC Engine/TurboGrafx16 were all competing consoles, but the SEGA GameGear and Nintendo Gameboy were not competing with those consoles.
As I said, handhelds are a subcategory of console. Like how a laptop is a subcategory of personal computer.
i would say the wiiu is a special case console. they tried adding a screen to a typical console design and it didn’t really work. that’s why they pivoted to the switch which is much more like a portable than a console.
the vast, vast majority of consoles don’t have screens built into their controllers.
I think that’s the point bro above is making tho… sure you an use it like one. But it does not compete directly with PS5 and Xbox. Different audience and primary use case is different.
If Xbox dies, steam deck is not a proper substitute for people who buy TV consoles. I guess steam could make steam console tho tbh
Why do you say it isn’t a proper substitute? What features is it missing?
not “features” per se, but consoles have a better performance-to-price ratio compared to handhelds. In the bill of materials for a handheld you’re paying for a screen and battery that are unnecessary expenses if you just need a console. in a console, that money will go towards higher powered hardware to run games, and maybe some other ancillary things. Also in a console you can have a better cooling system since you’re not constrained to a mobile form factor. Also in a console you can use higher power since performance is not being balanced with batter life.
Most of Nintendo’s pre-Switch “consoles” arguably had poor performance-to-price ratios in terms of hardware.
Also, a PC doesn’t have the constraints of a mobile form factor and better cooling and can have better performance without the built in battery and screen. You just argued to me that a PC can be a console.
This all seems arbitrary to argue the differences.
if those nintendos had to build in a screen or battery they’d have even worse performance for the price.
yes, PC has some commonalities with consoles, but there are other aspects that make a PC a PC rather than a console.
This is not an arbitrary discussion, it’s a semantic discussion. these terms have non-arbitrary meanings.
Reading through the above comments it seems like goalposts keep moving on what counts as a console. Does the wii u not count as a console because the controller had a screen and the price to performance is poor?
I’m not sure any of you have a concrete definition for a console, and maybe there isn’t one. It might be more of a spectrum with open and configurable devices on one end and the more focused devices with walled garden software on the other.
Then you can say that ps5 is more like a console than steam deck is, and steam deck is more like a console than a pc.
The WiiU Gamepad did not function on its own, it had to be connected to the actual console in order to function. It was literally a controller with a screen. It did not have any functionality without the console.
The person I was responding to was citing costs accrued for screen and battery as a reasoning for why steam deck is not a console, so I was giving an example (wii u) that contradicts that reasoning.
I don’t actually care if you consider the steam deck or wii u or anything is a console or not. My point was that I don’t see a concrete definition anywhere in this thread and that maybe a more nuanced view would be appropriate.
I see. I will try to provide as detailed of a concrete definition as possible for you.
A video game console is an electronic device that is built with the specific purpose of playing video games. It can do other things as well, but its primary function that it is designed around is playing video games. A console does not have a built in screen or control device, but instead those devices are separate and connect to the console in order to give it inputs and for it to output its signal to the user. A video game console does not run a standard computer operating system that one might find on a workstation, but it can run a modified version of a standard operating system that is specifically optimized for the console hardware to play video games more efficiently The console device is to be placed in a permanent location while in operation, and must be plugged into an electrical socket or similar power supply, as it is not powered by an internal battery.
A handheld is a subcategory of video game console that differs by having a screen and controller built into the device. It is not in a permanent location while in operation, rather it is operated while held in the users hands. These have a battery to provide power to the unit.
Ah, that does clarify a lot. You’re wanting a term to refer to the Xbox and Playstation class devices since they’re in this closely competing realm, but people already have a preconceived notion of what a “console” is (I would consider handheld to be consoles, for example).
It does seem like it would be useful to have a term for those.
Well this is the traditional definition of a video game console, it includes all video game consoles before the current generation. For example, the SNES, SEGA Genesis, and PC Engine/TurboGrafx16 were all competing consoles, but the SEGA GameGear and Nintendo Gameboy were not competing with those consoles.
As I said, handhelds are a subcategory of console. Like how a laptop is a subcategory of personal computer.
No, i was answering your question “what features is steam deck missing compared to consoles”.
i would say the wiiu is a special case console. they tried adding a screen to a typical console design and it didn’t really work. that’s why they pivoted to the switch which is much more like a portable than a console.
the vast, vast majority of consoles don’t have screens built into their controllers.