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Joined 1 year ago
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Cake day: July 25th, 2023

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  • They don’t have much power to down multiple places so they targeted one to show off, watch our reaction and see how vulnerabilities get fixed. It’s probably one person or a thread on some chan-board taking offense at LW\Lemmy for some reason, and c/shitposting could be taken by activity\moderators count metrics rather than for having something against it alone. They did damage and locked community, but what’s next? If they are indeed like old boards’ posters, methodically flooding communities one after another doesn’t make sense and gets old really quick if they can’t do something more atrocious, achieve new goal or find another exploit. That’s done already.










  • With the way they reused, dynamically loaded assets before and tried to keep world seamless, they’d probably load\unload parts of these 125 Gb a lot, with this 16 Gb RAM requirement no less. They test it with SSD and make it so it doesn’t have microstutter and loading problems on their target machine. Or, god forbid, loading screens when walking outside, like it was in TES3; or TES4 banning levitation and loading complex cities as different locations that won’t work in a space sim etc etc. BethSoft had many problems with it already. I doubt it’d refuse to work, but if they build their game around it, the result is unpredictable. Bet, it’d load low-res LOD textures and only then replace them with okay ones. That’d probably ruin the spaceship landing – one of the, possibly, most demanding and visually sweet parts of the game. It looking great is their baseline here.