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How much of that is cached state based on the percentage of ram available?
How much of that is cached state based on the percentage of ram available?
Yeah I completely forgot about the consumer side of things. I was expecting there being Cisco iOS/FRR router configs, not a full web dashboard.
As someone who works with 100Gbps networking:
Nah, just grab the domain and redirect it to X. Watch him explode.
How good are the RISC-V vector instructions implementations IRL? I’ve never heard of them. My experience with ARM is that even on certain data center chips the performance gains are abyssal (when using highly optimized libraries such as dpdk)
Harder to write compilers for RISC? I would argue that CISC is much harder to design a compiler for.
That being said there’s a lack of standardized vector/streaming instructions in out-of-the-box RISC-V that may hurt performance, but compiler design wise it’s much easier to write a functional compiler than for the nightmare that is x86.
Oh nice! A new tool! Do you happen to know how this compares to win10privacy?
Vanced got taken down due to trademark violations.
They need something more substantial for revanced. Especially since it’s only a set of binary patches and there is no redistribution of YT source code.
My personal complaints (despite enjoying the gameplay):
Input lag. It’s negligible compared to other games, but comparing it to DDDA it feels much higher (meh vs “oh wow this is smooth!”)
FSR. There is definitely something wrong with the FSR implementation here, because there are minor traces of ghosting that are not present in other games. Rotate your character in the character selection screen, or look at a pillar with water as the backdrop with light rays nearby. That being said, it becomes less obvious during actual gameplay. I do hope that this will be fixed though.
Been playing it since release and I have to say I quite like it. The mtx is less intrusive than Dragon Age Origins’ DLC (no mention in game at all versus “There’s a person bleeding out on the road, if you want to help him please go to the store page”).
So far, the game is a buttery smooth 60 fps at 4k max graphics + FSR3 w/o ray tracing except for inside the capital city (running 7800x3d with a 7900xtx). The only graphics complaint I have is the FSR implementation is pretty bad, with small amounts of ghosting under certain lighting conditions. There’s also a noticeable amount of input lag compared to the first game: not game breaking, but if you do a side-by-side comparison it’s pretty obvious.
Sure the game has its issues, but right now this looks like something that I enjoy. Games don’t need to be masterworks to be fun (my favorite games are some old niche JRPGs that have been absolutely demolished by reviewers at the time), and right now I think it’s money well spent.
I assert that this tech is biased towards bears and racoons.
Here you dropped this:
#define ifnt(x) if (!(x))
This probably sounds pedantic but based on this the issue isn’t that the software is Russian. It’s that the software is under the regulation of an authoritarian government (which is Russia)
Nginx is 2-clause BSD, which I would argue is more “Open Source” than Arch Linux (official repo contains proprietary components such as discord, steam, multimedia codecs). You could argue that the majority of it (and it’s build system) is open source, but probably not “Arch Linux” is fully Open Source.
Out of curiosity what do you think of Nginx, which was Russian based and used to have its main offices in Russia (that also got raided by Russian police) or Arch Linux, where one of the main packagers (up to 30% of official packages) is managed by Felix Yan (which I believe is a Chinese citizen)? Where is the line drawn? Is it only for profit companies, security software, or something specific?
It was always there, but we’ve long ignored the warnings. It invented the Internet, which we took for granted. It wasn’t until Gore seeped through a series of tubes that we realized, but by then it was too late.
It had already taken over the windmills.
Nothing but effort. Nobody wants to constantly baby a project just because someone else may change their code at a moment’s notice. Why would you want to comb through someone else’s html + obfuscated JavaScript to figure out how to grab some dynamically shown data when there was a well documented publicly available API?
Also NewPipe breaks all the time. APIs are generally stable, and can last years if not decades without changing at all. Meanwhile NewPipe parsing breaks every few weeks to months, requiring programmer intervention. Just check the project issue tracker and you’ll see it’s constantly being fixed to match YouTube changes.
An API is an official interface to connect to a service, usually designed to make it easier for one application to interact with another. This is usually kept stable and provides only the information needed to serve the request of the application requesting it.
A scraper is an application that scrapes data from a human readable source (i.e. website) to obtain data from another application. Since website designs can update frequently, these scrapers can break at any time and need to be updated alongside the original application.
Reddit clients interact with an API to serve requests, but Newpipe scrapes the YouTube webpage itself. So if YouTube changes their UI tomorrow Newpipe could very easily break. No one wants to design their app around a fragile base while building a bunch of stuff on top of it. It’s just way too much work for very little effort.
It’s like I can enter my house through the door or the chimney. I would always take the door since it’s designed for human entry. I could technically use the chimney if there’s no door. But if someone lights up the fireplace I’d be toast.
You can build a risc core using an fpga. Plenty of people have done that.
Performance will probably be an issue.
Not sure about GreaseMonkey, but V8 compiles JS to an IL.
Nodejs has an emit IL debugging feature to see the emitted IL code.