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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • There was a (fiction) book I was called “all the birds in the sky”. I really liked it. Highly recommend.

    One of the plot threads is a rich tech bro character that’s like “the world is doomed we need to abandon it for somewhere else. Better pour tons of resources into this sci-fi sounding project”. And I’m just screaming at the book “use that money for housing and transport and clean energy you absolute donkey”.

    There are a lot of well understood things we could be doing to make the world better, but they’re difficult for idiotic political reasons. Racism, nimbyism, emotional immaturity, etc.




  • This pains me.

    One time in a tabletop DND game, the party wiped over bad rolls. It was partly my fault for over tuning the fight, but also bad luck. The party had a potion that was like “you can make an extra full attack this turn, all your hits do an extra 1d10, and you’re hasted. Afterwards, you are paralyzed for 1d4+1 turns”.

    Fighter drinks it and proceeded to miss like 6 attacks in a row. I think he needed to roll above like 13 and just couldn’t do it.

    This is also why I prefer games that give players more tools to tell the dice to fuck off, like fate points in Fate or willpower in CofD.




  • Guild wars 2 is a very good game, but very different than guild wars 1.

    They both avoid the endless gear and level grind, but gw2 is generally easier and less tactical. You can solo most of it. Builds are a little more limited, but it’s also harder to make a useless character.

    They addressed the most common problems with early mmos: other players are never a bad thing. there’s no kill stealing. If you’re doing some event to fight off demons that have invaded the town, and other people show up, the game silently scales up a to accommodate more players, and everyone gets credit. it’s great.

    I really like it. I don’t play it every day, but I go back to it all the time.



  • What if leveling up didn’t make number get big, but instead gave you more options in a fight?

    Horizontal progression is pretty cool .

    Unfortunately, a lot of people don’t want that. They want to feel cool and competent without actually doing anything. That’s not to say like you need to “earn” your fun or whatever. But that the progress quest number go up don’t think too hard is immensely popular with a lot of people. They don’t want to be challenged.

    And that’s fine. It’s a game. It’s just not a game I want to play all the time.





  • Some people are bad at working remote, and want to drag the rest of us down with them, too.

    Yes, it’s a slightly different skill set to work remote. You have to be better at the written word. You can’t just roll up to someone’s desk and be like “have a minute?” (which is fucking awful anyway). You also need to be responsive and set your status appropriately. A lot of coworkers just wander off and leave their slack status as active. To my mind if you’re running an errand longer than taking a dump, you should update your status.






  • HR is not likely to side with the worker over the company.

    There’s also a certain kind of “hr energy” that makes my skin crawl. Like if you worked at a company called AB Tech they’d be up front in the meeting going “I SAY A, YOU SAY B! A!” and I’m just like no, please stop, I’m not that excited to make charts for assholes.

    The hr person where I work now seems nice, at least. My old job the main hr person gave me the creeps.