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Joined 1 year ago
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Cake day: June 14th, 2023

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  • It did alright, don’t think I saw that many obvious cheaters in BF1. BF5 would occasionally have obvious cheaters, but I would hope they get banned eventually just because it’s over the top (shooting people through walls, infinite ammo, perfect aim). Difficult to say with more subtle cheats, but I suppose if they’re indistinguishable from players who are just good at the game then I think most people won’t ever notice.

    On the flip side I got permabanned from multiplayer in BF5 after EA falsely accused me of cheating, though I suppose that could’ve happened with any kind of anti-cheat, and could’ve been fixed by having half-competent support.






  • So sad that they didn’t fix the AC until the game had been around for years, I would’ve loved to play it in the beginning when the player skill was more varied. Tried to get into it when Linux was allowed but it seemed like mostly the try-hards were still playing. Had some good games but it was a bit too sweaty for my friends at times.

    I tried playing it through Wine during season 2 or 3, the game worked flawlessly but you would get kicked after 1-5 minutes due to missing AC.





  • For LLMs it entirely depends on what size models you want to use and how fast you want it to run. Since there’s diminishing returns to increasing model sizes, i.e. a 14B model isn’t twice as good as a 7B model, the best bang for the buck will be achieved with the smallest model you think has acceptable quality. And if you think generation speeds of around 1 token/second are acceptable, you’ll probably get more value for money using partial offloading.

    If your answer is “I don’t know what models I want to run” then a second-hand RTX3090 is probably your best bet. If you want to run larger models, building a rig with multiple (used) RTX3090 is probably still the cheapest way to do it.