Perhaps disconnecting the RF antenna, and replacing it with an appropriate termination?
Perhaps disconnecting the RF antenna, and replacing it with an appropriate termination?
Turn based, or at least have a pause button (in single player).
BTW, there is a miniflux package in Debian testing / unstable: https://tracker.debian.org/pkg/miniflux
Maybe each server is hosting a different area in the game, and they are connected by portals. Would need a way to transfer users and their inventory to another server.
I’ve been playing CrossCode on Steam Deck. It’s pretty great, I like they kind of simulate being an MMO, like other “players” running around in the areas.
I’m also interested, but I haven’t kept up with the project. It sounds nice if data can be shared between apps, rather than each app just managing its own tables in a database.
I have to say, this book didn’t do much for me.