Dang. Well time to write a browser engine in JavaScript! (Or do this server side)
Dang. Well time to write a browser engine in JavaScript! (Or do this server side)
More specifically this launcher is backed by Lutris, Heroic and I think Bottles as well. So that configurations can be shared between all launchers.
I guess the ultimate price would be if Valve were to join them.
Couldn’t you just overlay some cobweb pngs over the iframe? And on scroll of the iframe you could move them accordingly.
I very rarely use big picture mode. I’m mostly on a KDE desktop. I’ve set up a shortcut to open Steam through gamescope in Big Picture mode for the rare occasion that I need it. In that case KDE’s wayland session keeps running in the background.
I have also set up gamescope with Steam as a separate login session but I can’t remember if I ever felt the need to use that.
Usually I just have Steam running in desktop mode in the background for the controller settings and the mostly superior on screen keyboard. I never noticed any slowdowns in games. I even managed to get Cities Skylines to run more stable than on SteamOS. But that might be due to zram.
Don’t know about specific Arch packages. But for my OpenSUSE experimentations I have https://gitlab.com/evlaV/linux-integration, https://steamdeck-packages.steamos.cloud/archlinux-mirror/sources/jupiter-main/ and https://github.com/firlin123/jupiter-dkms bookmarked.
I think the steamos-customizations-jupiter and linux-firmware-neptune-jupiter packages are worth a look. And I recently compiled drivers/hid/hid-steam.c
from Valve’s linux sources to get a bugfix for the controller if you run it without Steam.
Had a CyberMaxx VR headset back in the days. It had a whopping resolution of 505x230 per eye at a combined 60 Hz (so each eye only got 30 Hz). Headtracking worked with 3 degrees of freedom. The included mouse driver for DOS made the head tracking available for every DOS game even if it didn’t have support. It came with Tekwar and a Flight Unlimited demo I never could get to run.
Some games worked with stereoscopic 3D. That was about the only really awesome thing about the headset. But the 30 Hz displays made sure that you could only play for a short while anyways. Descent was nausea inducing on its own. But in VR it was a guaranteed pukefest.
Thinking about playing with the headset was always much better than actually doing it. I’d pull it out every few years and then put it back into storage. Last I heard it died at my brother’s.
OpenSUSE Tumbleweed.
Hardest part was getting full disk encryption working with an on-screen keyboard to enter a passphrase at boot. I used unl0kr for that which wasn’t (probably still isn’t) in the OpenSUSE packages.
I’m just happy that all the sources are made available by Valve to make this possible. Even though I wish they would upstream them much quicker. But at least it has enabled me to run a normal Linux distribution on my Deck and enhance it as I saw fit.
I honestly think this could taste good with the cheese and bread so thick as well.
Well, the bard mod polyamoury mod is in the mod store, allowing you to press all three buttons.
I think Hellblade 2 is one of the best looking games currently.
How can mirrors be real if our eyes aren’t real?
I’d say you can still kiss your reflection since just about everything emits photons. Just not always in the visible spectrum.
It was kinda inspired by Disgaea 4.
It’s never too late for more.
Good thing about my !chronicillness@lemmy.world is that I don’t have to adher to society’s waking hours anymore.
I still regret that I didn’t find an appropriate figure without pants for Diarrhea 4. Not to mention it will probably be years until I can find the energy to implement aliens you can shart on.
Trouble is that we don’t know enough about it. Especially how to find a good donor.
I should pick that up again. I remember getting stuck somewhere in the first one.
Same thing with Until Dawn. Why do I need a PSN account for a single player game?
Well, at least Steam quickly issued the refund.