I’m genuinely curious about why someone would use/support Linux and then use/support Steam, and how people manage to conflate the two. I’ve already posted other paragraphs in other places complaining about Steam over the course of years so I’m alr.
I’m genuinely curious about why someone would use/support Linux and then use/support Steam, and how people manage to conflate the two. I’ve already posted other paragraphs in other places complaining about Steam over the course of years so I’m alr.
Yeah this is my main point, I feel the same way when people are trying to run other proprietary software. I understand just being very particular about workflow, big part of the reason I use any given Linux distro, but moving to Linux to then go through the hoops of running MS Office, which even in the best case scenario will be another app that is not easy to update, has always seemed silly to me.
Did everyone conveniently forget that Steam DRM is the reason why Steam came to prominence, and why it was ever used by any devs in the first place. Yes it’s easily cracked and barely an anti-piracy measure, even admitted by Valve, but it is still DRM.
They already have once though. Many of Morrowind’s dungeons were procedurally generated in development then edited a bit after, that was the same engine. Same with Daggerfall altho that was a diff engine.
Very different game but Amnesia: the Bunker has plenty of procedural generation as well.
It’s not at all impossible for one of the largest game development studios to have some procedurally generated, essentially dungeon content. Doing a bit more than the exact same place copied and pasted would be a huge undertaking yes, but if they wanted to they could have. There are plenty of 3D rogue-likes out now as well. Returnal is AAA and haa procedurally generated levels, far more complicated than neccesary for Bethesda to do in order to populate planets in their game about planet exploration.
I see, thanks