

This is why I argued at the time that the problem was not the lack of an 18+ rating, but the philosophy of the law was wrong. The lack of an 18+ rating meant that some games could not be rated, and if a game does not have a rating from the government then you cannot sell it. This is effectively a situation where all games are by default banned unless explicitly allowed by the government.
Lobbying for an 18+ rating doesn’t solve this problem. And this is exactly what happened; an 18+ rating was created, but with some things that are excluded from that rating. If a game includes those things, then it can’t get an 18+ rating and therefore banned.
The default position should be the other way around: everything is allowed by adults only unless explicitly allowed for minors.
I am not convinced that you can fix unenlightened, paternalistic government behaviour with technocratic bureaucracy reforms.






Don’t forget the bureaucratic hangers on. You can’t cut the person who goes around checking recycling compliance by looking to see if there’s a banana peel in the recycling bin.