

Not sure, haven’t tried LM Studio.


Not sure, haven’t tried LM Studio.


It doesn’t. Use Strata to run it. Choose the recommended settings it gives you during the install. People can run it with 12GB of VRAM and 32GB of system RAM. It partially loads the most common parts of the model I’m VRAM and swaps from RAM when needed. Rarely it needs to grab from the SSD, but it’s swapping while processing so it doesn’t seem slow at all. I get around 60-80 tokens per second on average. 16GB VRAM and 48GB RAM.
I get where you are coming from. I thought it would run slow AF as well before I tried it. 😄


I encourage you to give Qwen 3.8 flash next a try. It’s amazing what a typical gaming machine can do with it.


Many groups are making models now. I see a future where we have open source data sources, models, and weights. Niche groups can extend models to be trained on whatever they want.


I just got Qwen 3.8 Flash Next running locally. It’s damn good on an older machine with a newer GPU. Local LLMs should scare them the most.


Yep, I didn’t play often, but that one got me to never play again.


Something about this image gave me temporary Dyslexia.


I somewhat agree, but GTA V took over a year and a half to come to PC. I think they were still milking it.
As you said, not an issue today. Architectures are close enough today with plenty of tools to create multiple builds fairly quickly.


It’s real. Rockstar loves to release on consoles first so people buy it on console first to play it early and then on PC for better graphics and modding. Leak shows the PC version working just fine so the PC players are more likely to wait for that release.


It will hurt them a bit. Videos show a PC copy running just fine. Many gamers won’t buy on console first to play early and then again on PC. This is a good thing.


Me too. AM4 platform. Just upgraded the CPU to a 5800X3D and will get a 5070 TI (maybe super?) soon. This old machine will out perform a PS6 and I can use it as a regular PC as well. The price difference (assuming I would have purchased a PS5/pro and will have purchased a PS6) is minimal especially if you consider (which you have) the higher quality gaming experience.


That’s an interesting take and I can see things moving in that direction. The problem for the console makers is at that point, anyone can make a dumb box to stream with very cheap hardware.
That means the fight will be over exclusives. It’s going to look like streaming services, huh? $15/mo for PS network, $15/mo for Xbox network… Yuck. At that point I’ll stick to indie games locally on PC.


I’m starting to think consoles are cooked. The massive jumps in technology between console generations have turned into small incremental steps. The game quality has dropped (independent games and a few others are exceptions). PC’s used to be slow to boot and load a game vs consoles and also required updates to download, but now PCs are quick and updates are mostly automatic. Consoles used to be nice to just turn on and play without thinking about all that other stuff, yet now they require downloads and updates as well. Loading times aren’t much better either. Consoles used to also be very cheap compared to PCs, but now with the “next gen” being around $1000 the price difference isn’t that huge anymore - especially when you factor in modular updates that can be done to a PC to cheaply extend it’s life. One of the last hold outs for consoles were physical games and now they’re taking that away too.
When I can’t play a new game I want to play, I’ll upgrade. This varies. My last computer i7 920 with a GTX 470 lasted me for a long time – around 9 years. I have a Ryzen 2700x with a 3060TI that I built in 2018 and added the newer GPU in 2021. I’ll probably upgrade next year so around 7-8 years. Before that I had a Pentium 4, Pentium 2, Pentium 1 so those are roughly 4 years between but progress was more impactful back then.
Averaging things out – I’d say 6-7 years between major builds.


Maybe get a stronger case. 🤷♂️😄


The progress you make from driving and bumping the ball to rocketing through the air and dunking is amazing.
Then the match making is so good that every match feels challenging but still fun.


Ok that makes sense - thanks for the example. If done with a package could it function the same way (do everything) as if it were part of the OS? Are there any efficiency gains if AI is part of the OS? If not, it sounds like I’d always just want a package and never any AI built into the OS.


I don’t know enough to know the benefit of doing it within the OS vs just a package.


I see people commenting like it’s always a bad idea to implement AI. I think it can be a very useful tool and running locally seems beneficial. Is there no right way to do this?
Yeah no prob: IQ3. Sounds ridiculously small but works really well.