Yeah, I don’t blame Steam, I don’t expect them to foresee publishers specifying EULAs as “idk google it m8”.
… actually, no, I do blame Steam, what reason is there to prevent copying EULAs? Are they protected by copyright too now?
Yeah, I don’t blame Steam, I don’t expect them to foresee publishers specifying EULAs as “idk google it m8”.
… actually, no, I do blame Steam, what reason is there to prevent copying EULAs? Are they protected by copyright too now?
I’m Italian and live in Boot, all my devices are set to en_US and the websites that respect Accept-Language all work for me…
You can not, in fact, copy that link - I had to type it manually. It’s relatively short and human-readable, but still…
Devil’s advocate: I wouldn’t accuse Sony (or friends) of intentionally making the text unselectable, that’s on the Steam client.
You make a compelling case, however Accept-Language: en-US,en;q=0.5
Unfortunately I’ve played for 325.4 hours more than that, so I doubt they would refund the game even with questions asked.
As far as my non-lawyerly eyes could scan the EULA itself it’s not egregious, which is why I find this mildly infuriating.
As far as the content of the EULA, sure, use the laws of the request’s IP address; the rest of the website, however, does not allow you to select a different localization, only the place of origin.
Furthermore, rarely do I see EULAs that aren’t written in English, and it’s not like the EULA in question is not a generic one translated for my country:
[…] [non] influiscono su eventuali garanzie o garanzie legali dell’utente in qualità di consumatore ai sensi delle leggi locali applicabili (ad esempio, diritti dell’utente in caso di malfunzionamento del Software)
Non-lawyerly translation:
[…] [do not] affect the legal rights of the user as a consumer accoring to local applicable laws (for example, the rights of the user in case of Software malfunction)
… which means either someone bothered localizing a generic EULA, or that excerpt is the legal version of “unless it’s illegal idk im not a lawyer”.
Bonus rant: the webpage is one of those death row worthy websites that forces you into the localization it determines based on your IP address, rather than using the HTTP header that has been specifically defined for that purpose.
Doesn’t refund me, let me play HELLDIVERS:.|:; 2 without accepting nor give me back the time I lost reading the EULA. Not a fix.
Can’t read the directory, the syscall fails with EISDIR
I have reasons to believe the depicted woman does want a body cavity search…
Meh, its base-2 exponent is not a power of 2. I’m more of a 65536 kinda guy.
The distant cousin on “16384 is a nice round number”
Also gamers when any scene at any point has less than 500000 polygons and UINT32_MAX particles, each with its own material
Oh, std::enable_if
is straight up worse, they’re unreadable and don’t work when two function overloads (idk about variables) have the same signature.
I’m not even sure enable_if can do something that constraints can’t at all…
I imagine reflections would make the process more straightforward, requires expressions are powerful but either somewhat verbose or possibly incomplete.
For instance, in your example foo
could have any of the following declarations in a class:
void foo();
int foo() const;
template <typename T> foo(T = { }) &&;
decltype([]() { }) foo;
Spaces between paragraphs should work, you have to use two new lines for them.
They seem to work on my instance’s web interface and on Jerboa…
Tip:
you can replace your periods with three dashes to get a horizontal separator, which I think is what you were going for. It’s markdown syntax, it should work for most clients.
Huh, the 3 letters on the right seem to use a different font, I wonder why that may be…
Yeah, that’s what I was thinking of. I don’t know how C++ could reasonably have Java-like reflections anyway…
I thought so too at first, but my version seems to be made for multiple countries (even if it’s not equally binding), so I assume the same is true for East-European countries;
then again, Snoy is notoriously stingy with countries allowed to have PSN accounts, maybe they do have country-tailored licenses, and use vague language such as “accoring to local applicable laws” only to muddy the waters in case they do get in trouble.
Or maybe their web devs just underpaid | micromanaged | burned out | lazy.