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Cake day: June 25th, 2023

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  • Well the entity system adds an entirely new branch of research, that works separately from workbenches. To make fast progress in the darker research you need mutliple sources of dark research in the form of trapped entities. A LOT can go into the containment of some of these entities, basically making sure you have a room that can actually hold some of this stuff. So from there I actually prefer the research loop to the main method. Not only that it doesn’t take AN ENTIRE PAWN’S DAY to actually perform. I haven’t caught anything SUPER nasty yet, but I see the pieces that will require a supermax of entity containment. I kinda feel like I could forgo research and move direct into the darker research. Make an army of ghouls.

    Honestly I feel like it’s definitely bigger than the royalty DLC, and I’m only about five hours in.






  • No, I think the comic is making you think about the system at large. It’s not the anchors that are the problem. Anybody in any position can be where she is.

    You could be getting tons of money… not to produce anything or to improve the world, but to maintain power for an upper echelon. It could be a lawyer, it could be an influencer, it could be a pundit, a politician, a programmer, a security guard, a military contractor. There’s this idea that a large paycheck is because you deserve it, because you are providing what’s needed. In reality a high paycheck can be given to you because you’re part of a problem that someone wants you to maintain.


  • Perhaps the main use for technology is increasing the amount of inequality society can tolerate without collapse. I can’t fix inequality – that just seems to be what the humans want.

    However by investing in surveillance technology, computer vision, and AI I could perhaps help our society to bear unbounded amounts of inequality indefinitely, without collapse. Social collapse is a less-than-zero-sum game, whereas an unequal society is still generally more-than-zero-sum. So I posit that the latter is objectively better.

    … Are you suggesting that we increase inequality to make the world better? Like we need an overlord, be it robot or human, and the rest of the population needs to be placated, worked to the bone, and easily replaced?

    I gotta assume I am just vastly misunderstanding something in this argument, but I cannot for the life of me figure out what it is. Is it just sarcastic?






  • It’s because a person can crank out a deep fake in 3 hours, and a crappy one in one. It never cropped up because… well lets be real it was a couple of weirdos that were doing it, unless it bubbles up from the dark corners of the internet you risk the Streisand effect by bringing attention to it.

    AI can crank out 40 in a minute. 7200 in three hours. That’s an entirely different beast. The sheer mass and volume ramps up the odds of any image bubbling up from the dark corners of the web falling into the limelight and now this problem that wasn’t big enough to merit thought is rearing up it’s ugly head right in front of us.

    You can generate unique pictures of Taylor Swift faster than even Taylor swift can generate pictures of Taylor Swift. Within one hour of Taylor swift being seen with a man (and you have enough images of the man) you can create a dozen images of her on a date with that man and attempt to sell them to paparazzi.

    The problem is volume. Just like how email made everyone connected and allowed the Nigerian Prince scandal to occur.


  • I mean, that’s a quest at it’s core but a good game works it into a narrative and makes it blend. Ideally making all 6 steps anything but tedious. Ideally interesting and fun, but at all times avoiding tedious like the plague.

    Best example I’ve seen is this: https://www.youtube.com/watch?v=K4ADco41g9s&ab_channel=Nathidraws

    Two identical "perform quest for NPC"s, which is your step 4. Negotiate for a thing in a briefcase from somebody who probably will double cross you.

    Which one is more tedious? Now combine a 4 minute run in a barren wasteland in your steps 1 and 6…

    A few other things that Cyberpunk did, There are several ways to handle that mission, those several options can cause 3 major shifts in that faction. Which affect other missions later on, indeed any time you deal with the maelstrom gang.

    Cyberpunk had a lot of flaws but, they’re at least innovating. I’ve never been in a legit standoff like that in a game. It’s always been in a static looping animation at 8 paces.