Damn… I need to play automata again. Feel like a lot went over my head the first time.
Damn… I need to play automata again. Feel like a lot went over my head the first time.
I always liked the idea of doomguy, an absurd character, being grounded in a little lore and just playing around with him decimating any kind of plot a villian was comming up with.
Doom:E seemed to build a bunch of lore that no one was really asking for. Does anyone really want to know “Who was doom guy?” I didn’t. I really enjoyed him being barely a character, more a force of nature trying to eridicate demons. Rip & tear!
Tell me more, why for you is that the case?
I think doom 2016 does theme/story and just the over all ‘fantasy’ of being the doomguy WAY better. I really missed it in Doom:E. However I do really enjoy the way they built the gameplay loop into this frantic dance of violence.
Would be cool if these were sorted by increases. Maybe proportional?
The problem really is whats at stake.
When you get somthing wrong, what are the consequences? Extermination.
Even with the best of intentions, huge, horrible mistakes can be made.
Oh yeah, SS14 has finally made the game playable with high ping… anddddd has therefore I’ve put like 300 hours into it.
Its really one of the few games that seems to avoid a community of “meta-gaming” or “instrumental play” which sucks all the fun out of a lot of games with huge roleplay potential.
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