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Cake day: January 3rd, 2024

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  • Honestly, if Godot 4+ can implement a solid visual scripting feature it could potentially become sort of an advanced variant for something like RPG Maker and other Maker engines. The former imo really went away from its original spirit when they added Ruby, while all the other features seemed to rather have dumbed down over the generations. When I look at some of the 2D sprite features in Godot then I can only wonder why they never improved their engines to have tools like that as well. Of course, economically Ruby was great. RPG Maker always thrived a lot through third party assets, and Ruby just added another layer of custom user scripts to that market.











  • Kinda ironic but out of the ones that don’t work for proton, sometimes they work via wine instead

    Kinda weird rather, because Proton is basically wine + a lot of profiled tweaks for the titles. With wine you usually have to manually figure out tweaks or use third party installers, like through Lutris, which often also are somewhat wacky.