I know you’re asking about Android, but it’s on Steam. Maybe it can be played remotely…?
I know you’re asking about Android, but it’s on Steam. Maybe it can be played remotely…?
I was using DynamicTheme before but it stopped working with Plasma 6. Didn’t want to wait for someone to implement it so I wrote a little script to check the sunrise and sunset times for my location and change the global theme accordingly. A cron job runs the script every few minutes and the theme changes when applicable.
“I don’t like yogurt. It’s cold, runny, and it gets everywhere.”
I think it’s more likely a “Steam deck optimized” OS/spin/distro
Some info here:
Try custom collections feature:
https://support.mozilla.org/en-US/kb/how-use-collections-addonsmozillaorg
They wrote they got a new battery for it.
Not sure, it wasn’t very clear from the comment.
I am not a developer but don’t they have to state the engine at the beginning of the game? Really no idea, just guessing, as I’ve seen a lot of games with it.
Same here with Sync. I didn’t know what was happening as I was able to access beehaw via web, so I tried other apps. Voyager and Thunder crashed too. Looks like it was a beehaw issue as other accounts on other instances worked.
Which ones do you recommend?
I looked at it briefly and just want to confirm - it doesn’t support simultaneous use of multiple languages, od does it?
Maybe I’m in the minority here, but I’m not a huge fan of the recent trend of guns and firing in mainstream video games. Besides the janky awkwardness of polygons, there’s something off-putting to me about my character engaging in deadly combat. Am I supposed to be pretending that it’s me as I watch the action happening? When I play a game (esp. an RPG) I can get really immersed in the experience and feel like the mouse/controller is an extension of my hand, shooting fireballs and whatnot. So is it also supposed to be an extension of my weapon when my character starts killing? Am I supposed to be fully engaged for maximum immersion?
In movies, it’s different because when a character in a movie engages in deadly combat, the audience understands that they’re watching someone else do it. I’ve never seen a movie where I’m supposed to pretend like I’m the main character and I’m the one doing the killing. (Hardcore Henry notwithstanding)
I have nothing against action-packed games or games with mature content as their own thing, but encountering it in a regular game always throws me out of the immersion. Coming from a mainstream studio, it also just feels like a desperate attempt to appeal to a certain audience more than anything else, even if it’s nothing more than a short murder.
I second this, Vampire survivors will kill 20 hours easily. I only got into it a month ago, purely because I have heard so much about it, and I like it as time killer, but also had a lot of fun with it.
Understood, thank you for the information.
FYI, Syncthing is even lighter on resources if all you need from Nextcloud is syncing across devices.
What’s the benefit of having Baikal when you can use Nextcloud’s CalDAV/CardDAV?
What is the Nextcloud AIO maintanance for?
I see Google Drive, Gmail, Google Messages on screenshots so it does come with bloatware.
Are you serious? I just told you that a moment ago.
I think it’s meant in this way:
…underestimates the Steam crowd’s patience to wait even longer for the games they want to play to become available without having to buy PS5 or sign up for another acount