• DdCno1@beehaw.org
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    11 days ago

    Only the installs were slow. Terrain streaming worked just fine right from the start (I played it from day one) - and once it’s cached on your machine, they can shut down the servers all they want, it’s still on your machine.

      • DdCno1@beehaw.org
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        11 days ago

        Were you streaming at 180mbps?

        More than that, actually. I measured well over 250 over large cities. Others have reported more than 300.

        That’s not how cache works.

        In this case, it does. The cache for this simulator is a disk cache - and it’s completely configurable. You can manually designate its size and which parts of the world it’ll permanently contain. There’s also a default rolling cache (also on SSD - this program doesn’t even support hard drives), which does get overwritten over time.