I do. There’s many flavors and not all of them are preferred… Coral Island is too “Pixar” flavored and that was a massive turn off. Kitara was dull. Sun Haven is very “Mary Sue” feeling in species selection, but the way the time passes is cool. Graveyard Keeper was hard to get into due to the systems. I’ve yet to play Wylde Flowers, but I dig a magic aspect.
Saying there’s enough farming sims is like saying there’s enough FPS games or other genres. I like the innovation that’s happening in farming sims right now.
Don’t we have enough building/farming games? The time investment for these types of games is huge. Do people still want more of them?
I do. There’s many flavors and not all of them are preferred… Coral Island is too “Pixar” flavored and that was a massive turn off. Kitara was dull. Sun Haven is very “Mary Sue” feeling in species selection, but the way the time passes is cool. Graveyard Keeper was hard to get into due to the systems. I’ve yet to play Wylde Flowers, but I dig a magic aspect.
Saying there’s enough farming sims is like saying there’s enough FPS games or other genres. I like the innovation that’s happening in farming sims right now.