alessandro@lemmy.ca to PC Gaming@lemmy.ca · 2 months agoQualcomm hires former AMD ray tracing expert for its GPU teamwww.tomshardware.comexternal-linkmessage-square10fedilinkarrow-up153arrow-down11
arrow-up152arrow-down1external-linkQualcomm hires former AMD ray tracing expert for its GPU teamwww.tomshardware.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 2 months agomessage-square10fedilink
minus-squareBeaver [she/her]@lemmy.calinkfedilinkarrow-up10arrow-down1·2 months agoGreat to see raytracing is becoming more accessible
minus-squarewoelkchen@lemmy.worldlinkfedilinkarrow-up9·2 months ago Great to see raytracing is becoming more accessible What is more accessible about a vendor with fully open drivers losing engineers to one with closed source implementations?
minus-squareaccideath@lemmy.worldlinkfedilinkarrow-up1arrow-down5·2 months agoBecause open source drivers don’t help anyone who can’t get the hardware.
minus-squarewoelkchen@lemmy.worldlinkfedilinkarrow-up2·2 months ago Because open source drivers don’t help anyone who can’t get the hardware. What’s elusive about AMD SoCs?
minus-squareaccideath@lemmy.worldlinkfedilinkarrow-up1arrow-down2·2 months agoThey‘re mostly higher end than Snapdragon SoCs
minus-squarewoelkchen@lemmy.worldlinkfedilinkarrow-up2·2 months ago They‘re mostly higher end than Snapdragon SoCs Raytracing isn’t for low-end Snapdragon SoCs. Zen2-based SoCs aren’t that expensive.
minus-squareaccideath@lemmy.worldlinkfedilinkarrow-up1·2 months agoZen3+ based SoCs (Ryzen 6000) are not. And those are the ones you’d need to have Navi II iGPUs and thus Raytracing.
Great to see raytracing is becoming more accessible
What is more accessible about a vendor with fully open drivers losing engineers to one with closed source implementations?
Because open source drivers don’t help anyone who can’t get the hardware.
What’s elusive about AMD SoCs?
They‘re mostly higher end than Snapdragon SoCs
Raytracing isn’t for low-end Snapdragon SoCs. Zen2-based SoCs aren’t that expensive.
Zen3+ based SoCs (Ryzen 6000) are not. And those are the ones you’d need to have Navi II iGPUs and thus Raytracing.