I don’t think they were chasing newer tech, so much as the development was taking so incredibly long that their current tech had literally aged out of the common gamer’s expectations and they HAD to do it over to seem current.
That may be. I do remember somewhere in a documentary that they kept re-developing stuff for different libraries/technologies. I think at least one was voluntary. I can’t recall which doc this was, though.
Star Citizen is the poster child for scope creep.
Yup, this would’ve been much better solved with expansions. Just get the core loop solid, and then build on it.
Duke Nukem Forever enters the chat
Did its scope creep…? I thought it just circled a drain until it finally plopped out in to a gutter somewhere.
Somewhat, but they mostly kept chasing newer tech and had to redo stuff over and over again.
More playing constant catchup than chasing, but sure.
I don’t think they were chasing newer tech, so much as the development was taking so incredibly long that their current tech had literally aged out of the common gamer’s expectations and they HAD to do it over to seem current.
That may be. I do remember somewhere in a documentary that they kept re-developing stuff for different libraries/technologies. I think at least one was voluntary. I can’t recall which doc this was, though.
Truer words have never been spoken