The writing of BG3, both storyline and interpersonal for every NPC, is top tier.
In Starfield, it’s like they put together a committee of pretentious artsy fartsy people who think that their Tumblr page makes them writers and a bunch of execs.
And anything that combination of creatively dead asswipes came up with was canon.
It’s a combination of trying to hard to be clever with the most derivative shite story I’ve seen in a long ass time.
Starfield would be a better game without its main story.
If it was allowed to put all the focus on being someone in this games universe, it would be far better than any elements of the main story existing in the games universe.
Joining Constellation or not should also be an option.
And Constellation should’ve been more of a JRPG style guild with people focusing on various branches of enterprise in the game and giving missions for those. A questhub rather than this club. They all already have their own specialization.
But seriously, the main story is just all levels of meh.
The writing of BG3, both storyline and interpersonal for every NPC, is top tier.
In Starfield, it’s like they put together a committee of pretentious artsy fartsy people who think that their Tumblr page makes them writers and a bunch of execs.
And anything that combination of creatively dead asswipes came up with was canon.
It’s a combination of trying to hard to be clever with the most derivative shite story I’ve seen in a long ass time.
Starfield would be a better game without its main story.
If it was allowed to put all the focus on being someone in this games universe, it would be far better than any elements of the main story existing in the games universe.
Joining Constellation or not should also be an option.
And Constellation should’ve been more of a JRPG style guild with people focusing on various branches of enterprise in the game and giving missions for those. A questhub rather than this club. They all already have their own specialization.
But seriously, the main story is just all levels of meh.
Starfield falls into the classic Bethesda problem of here’s your story, go do it, also here’s a bunch of unrelated side quests.
Also feel free to murder literally everyone you come into contact with it probably won’t matter.
Sarah begs to differ.
Let me guess: She’s an essential character and can’t even be killed.
“Millennial writing” is the term I’ve seen used