nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoDragon Age: The Veilguard leads say it will be 'mission-based' rather than open world, with no fetch quests or busywork: 'You're not going to be gathering shards in the Hinterlands'www.pcgamer.comexternal-linkmessage-square7fedilinkarrow-up154arrow-down12
arrow-up152arrow-down1external-linkDragon Age: The Veilguard leads say it will be 'mission-based' rather than open world, with no fetch quests or busywork: 'You're not going to be gathering shards in the Hinterlands'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square7fedilink
minus-squareRenacles@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·3 months agoWe definitely need more linear RPGs
We definitely need more linear RPGs