I’ve been a multi monitor guy for a LONG time, mostly because I use a WM that benefits from it. But I recently moved and the company offered me a pick of monitors under a certain budget, so I decided to pick an ultra wide (34" 21:9) and a regular one (32" 16:9, I wanted smaller because I plan on using it vertically, but ended up preferring having two monitors with the same refresh rate), and sincerely, just the 34 is more than enough, since it arrived first I had to make due with it for a week so I built up some scripts to make it be seen as two monitors by the OS so I could use it as if it were two side by side and that was working great, and when I wanted to game just run my other script and it’s one monitor again so it’s the best of both worlds.
Given the chance in the future I would definitely go for a single 32:9, since I could even make it be 3 (or more) monitors with specific areas designed for slack and others for code, etc. That being said I’m not sure the same is possible on Windows.
xrandr --setmonitor LEFT 1720/1x1440/1+0+0 DP-0
xrandr --setmonitor RIGHT 1720/1x1440/1+1720+0 none
i3-msg reload
Essentially the first like tells it to only use a 1720x1440 starting at 0,0 area from the DP-0 screen. The second line creates a virtual monitor also with 1720x1440 but starting on 1720,0. The third line just reloads my WM so that it shows the bar at the top nicely.
Edit: obviously this only works if you’re running X11, but I’m sure that Wayland has something similar
I’ve been a multi monitor guy for a LONG time, mostly because I use a WM that benefits from it. But I recently moved and the company offered me a pick of monitors under a certain budget, so I decided to pick an ultra wide (34" 21:9) and a regular one (32" 16:9, I wanted smaller because I plan on using it vertically, but ended up preferring having two monitors with the same refresh rate), and sincerely, just the 34 is more than enough, since it arrived first I had to make due with it for a week so I built up some scripts to make it be seen as two monitors by the OS so I could use it as if it were two side by side and that was working great, and when I wanted to game just run my other script and it’s one monitor again so it’s the best of both worlds.
Given the chance in the future I would definitely go for a single 32:9, since I could even make it be 3 (or more) monitors with specific areas designed for slack and others for code, etc. That being said I’m not sure the same is possible on Windows.
Could you share the method you used to divide a single monitor from the OS perspective?
If you got the script or wiki page somewhere…
I’m curious
Sure, it’s quite simple:
Essentially the first like tells it to only use a 1720x1440 starting at 0,0 area from the DP-0 screen. The second line creates a virtual monitor also with 1720x1440 but starting on 1720,0. The third line just reloads my WM so that it shows the bar at the top nicely.
Edit: obviously this only works if you’re running X11, but I’m sure that Wayland has something similar