With how old school this game does some shit, and how I’ve been dicking about I am slightly worried I will hit a hidden time limit, like in Fallout 1 before I even attempt to dive into the main quest. I’m not just gonna turn squidy all of sudden and end my game if I take too long, am I?
Fallout one was annoying on my first playthrough. But once I knew, it was no longer a problem.
I dont mind time limits. I would just want to know about them before-hand. Get some kind of hint early on that time matters in this game. Because by regular game convention it never does. Games are usually balanced against if it is a time limit or not. Deus Ex Human Revolution gave that hint, but then nothing else had time limits after that first quest. Thats annoying too, but less so.
To be fair tho, Fallout’s isn’t exactly hidden. It does tell you how many days you have. But even then, you didn’t expect it to actually mean something. Not in an RPG like that, anyway. Usually was reserved for action games purposed for the arcade.
“We have enough water to last X days”
“Wish the game told me how long we’ve got…”
“Here’s a quest to increase how long you’ve got!”
“Clearly there won’t be any consequence to waiting past that point…”
Yep yep