I know it’s complexity, but I wish there was an option to enable multiclass for lower difficulties.
I’m an old gamer and I enjoy just playing on the lowest settings and just actually enjoying things as they happen, and if I do multiple playthrough I would like to have multiclass as an option to explore some truly wacky builds.
Is there a work around like starting the campaign in the hardest difficulty then changing it? Or maybe just switching to the hard difficulty when you want to level up?
You can’t multiclass on Explorer, but I think you can change the difficulty while at camp, level up or respec to multiclass, and change it back again.
I figured that might be possible. I’m not planning to multiclass on this run, but in the future I’ll probably just download a mod, since I figure I’ll end up modding anyway. There are subclasses (and a class) I’d like to try that aren’t in the system yet, but everything I’ve heard so far suggests that the modding community will become robust, even without a dungeon master mode.