• ezchili@iusearchlinux.fyi
    link
    fedilink
    arrow-up
    20
    ·
    7 months ago

    And they can react to in-game state as well

    If every action produces logs and the logs are given to every npc along with some flags, suddenly,

    Just punched a guard? That goes in the context

    Player is rich? That’s in the context

    Wearing mage clothes? Context

    It’s a cool way to increase immersion for not much effort without breaking anything in a traditional game