Rikudou_Sage@lemmings.world to Games@lemmy.worldEnglish · 1 year agoDid someone tell Steam it's not April 1st yet?i.imgur.comimagemessage-square9fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDid someone tell Steam it's not April 1st yet?i.imgur.comRikudou_Sage@lemmings.world to Games@lemmy.worldEnglish · 1 year agomessage-square9fedilink
minus-squareEcho Dot@feddit.uklinkfedilinkEnglisharrow-up0·1 year agoEven if it weren’t for all of the problems the game has it’s hardly innovative. I don’t think a Bethesda game has been innovative ever. They didn’t even invent the fallout franchise.
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up0·1 year ago I don’t think a Bethesda game has been innovative ever. Arena was pretty special in 1994. Day/night cycles, dynamic weather, procedural generation to create one of the biggest maps for a game even now…
minus-squarereplicat@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoIt’s interesting to keep in mind the basically no one who worked on that game still works for Bethesda.
Even if it weren’t for all of the problems the game has it’s hardly innovative. I don’t think a Bethesda game has been innovative ever. They didn’t even invent the fallout franchise.
Arena was pretty special in 1994. Day/night cycles, dynamic weather, procedural generation to create one of the biggest maps for a game even now…
It’s interesting to keep in mind the basically no one who worked on that game still works for Bethesda.