We spent six hours playing a recent build of Judas, the next game from BioShock creator Ken Levine, followed by a lengthy conversation with the renowned game designer to discuss the long wait since BioShock Infinite, bringing the "narrative LEGOs" concept to life in Judas, what the game is all about, and much more.
Yeah, very cautiously optimistic. It’s making me a bit anxious though that it sounds similar to what We Happy Few tried to do with the whole non-linear story thing.
Yeah, very cautiously optimistic. It’s making me a bit anxious though that it sounds similar to what We Happy Few tried to do with the whole non-linear story thing.