Fresh new patch notes Helldivers! Major Updates Planetary Hazards active Many planets now have additional environmental challenges that will appear at random while you are deployed, from fire tornadoes to meteor showers and many more. Balancing Eradicate Missions Eradicate missions now require more kills and enemies spawn more often. The time to complete the mission was previously shorter than intended and should now usually take twice as long to complete.
Been using the spike rocket since the nerf but it’s not great. You need to wait for the lock and sometimes it doesn’t lock at all you have no control over it.
Saw someone running the railgun, he mentioned needing to overcharged it now to get shots on heavys. If you do let it overcharge too much it can explode on you I think that’s an instadeath.
Spear still isn’t great. I’ve taken to using thr disposable AT rockets. That or thr auto cannon. Both work well they just take bit more aiming than the rail gun. Like you said though the rail gun still works as before as long as thr safety is off and you overcharge. With the safety on its 2-3 shots.
Been using the spike rocket since the nerf but it’s not great. You need to wait for the lock and sometimes it doesn’t lock at all you have no control over it.
Saw someone running the railgun, he mentioned needing to overcharged it now to get shots on heavys. If you do let it overcharge too much it can explode on you I think that’s an instadeath.
Spear still isn’t great. I’ve taken to using thr disposable AT rockets. That or thr auto cannon. Both work well they just take bit more aiming than the rail gun. Like you said though the rail gun still works as before as long as thr safety is off and you overcharge. With the safety on its 2-3 shots.