vividspecter@aussie.zone to Steam Hardware@sopuli.xyz · 7 days agoSteam Frame Making Use Of Zink For OpenGL On Vulkanwww.phoronix.comexternal-linkmessage-square7linkfedilinkarrow-up186arrow-down10cross-posted to: pcgaming@lemmy.ca
arrow-up186arrow-down1external-linkSteam Frame Making Use Of Zink For OpenGL On Vulkanwww.phoronix.comvividspecter@aussie.zone to Steam Hardware@sopuli.xyz · 7 days agomessage-square7linkfedilinkcross-posted to: pcgaming@lemmy.ca
minus-squareDie4Ever@retrolemmy.comlinkfedilinkEnglisharrow-up9·7 days agoMaybe one day Vulkan will be the only API supported by graphics drivers lol, would probably save Intel a lot of trouble
minus-squaremushroomman_toad@lemmy.dbzer0.comlinkfedilinkarrow-up2·7 days agoI think Intel might use an OpenGL translation layer already
Maybe one day Vulkan will be the only API supported by graphics drivers lol, would probably save Intel a lot of trouble
I think Intel might use an OpenGL translation layer already