Back in June, we shared that while our goal continues to be shipping as many games as possible on Steam, we needed some time to learn about the fast-moving and legally murky space of AI technology, especially given Steam's worldwide reach. Today, after spending the last few months learning more about this space and talking with game developers, we are making changes to how we handle games that use AI technology. This will enable us to release the vast majority of games that use it.
Overall a good idea. Yeah, there are potential legal issues that could potentially come up if court cases go against the AI gen companies, but that’s the bridge that will get crossed if (not necessarily when) it comes to it.
One thing I don’t get though is the whole “guardrail” thing on live-gens. There is no system that is 100% preventable from someone getting it to say problematic stuff.
If Anthropic and OpenAI can’t screw it down all the way, how can some game company do it? In practice, this’ll mean that basically no game will come with a live service AI. This is like tying people saying stuff in voice chat to the company running the multiplayer servers.
Well-intentioned idea, but not gonna actually work.
Overall a good idea. Yeah, there are potential legal issues that could potentially come up if court cases go against the AI gen companies, but that’s the bridge that will get crossed if (not necessarily when) it comes to it.
One thing I don’t get though is the whole “guardrail” thing on live-gens. There is no system that is 100% preventable from someone getting it to say problematic stuff.
If Anthropic and OpenAI can’t screw it down all the way, how can some game company do it? In practice, this’ll mean that basically no game will come with a live service AI. This is like tying people saying stuff in voice chat to the company running the multiplayer servers.
Well-intentioned idea, but not gonna actually work.