I game with people who just cannot help themselves and must buy everything. One guy spent nearly a thousand on Overwatch before he was able to walk away.
I just don’t even tempt these guys anymore, I only ever play games that don’t abuse them. We’ve enjoyed plenty of Factorio, Valheim, Avorion, Volcanoids, Deep Rock Galactic, etc… I had to stop playing Vermintide/Darktide with them along with a few others, which has honestly pissed me off.
Now they’re all eyeing Helldivers 2 and I’m spooked that the game is going to be MTX hell and we can’t touch it, because I’ve enjoyed a lot of Arrowhead’s previous stuff.
This is a perfect example of my above reply to another user:
Multiplayer games with a certain blend of either competitive play, or cooperative play that lends itself to competition amongst the cooperative players as to who is carrying the team vs who is getting the whole team wipe, these kinds of games /are known and understood by game developers/ to cause a toxic social dynamic amongst many of its players that escalates into basically an extremely expensive fashion competition.
This can also be accomplished by basically nailing some niche art style, by being a very popular established brand, or by simply using cartoony graphics and appealing to basically children with poor impulse control.
I game with people who just cannot help themselves and must buy everything. One guy spent nearly a thousand on Overwatch before he was able to walk away.
I just don’t even tempt these guys anymore, I only ever play games that don’t abuse them. We’ve enjoyed plenty of Factorio, Valheim, Avorion, Volcanoids, Deep Rock Galactic, etc… I had to stop playing Vermintide/Darktide with them along with a few others, which has honestly pissed me off.
Now they’re all eyeing Helldivers 2 and I’m spooked that the game is going to be MTX hell and we can’t touch it, because I’ve enjoyed a lot of Arrowhead’s previous stuff.
This is a perfect example of my above reply to another user:
Multiplayer games with a certain blend of either competitive play, or cooperative play that lends itself to competition amongst the cooperative players as to who is carrying the team vs who is getting the whole team wipe, these kinds of games /are known and understood by game developers/ to cause a toxic social dynamic amongst many of its players that escalates into basically an extremely expensive fashion competition.
This can also be accomplished by basically nailing some niche art style, by being a very popular established brand, or by simply using cartoony graphics and appealing to basically children with poor impulse control.