A performance test of Star Citizen. How does the game perform in 2024? Not particularly well, even on a high end PC. The promised improvements from the upcom...
It’s not my fault they haven’t at least tried the four times a year free fly events lately. Some of them have good reason to be salty, I still have ships I’ve been waiting years for and I’m not in the honeymoon phase with the game anymore.
Overall it’s a smart way to fund development of a server meshing software you can license to other companies later. The game has technologies behind it specifically made to do this at business scale, and they are just applying them to a video game. (Kubernetes, microservices, containers, etc.)
I wish the game would be finished already but as long as squadron 42 comes out idc. That’s originally what I backed.
It’s not my fault they haven’t at least tried the four times a year free fly events lately. Some of them have good reason to be salty, I still have ships I’ve been waiting years for and I’m not in the honeymoon phase with the game anymore.
Overall it’s a smart way to fund development of a server meshing software you can license to other companies later. The game has technologies behind it specifically made to do this at business scale, and they are just applying them to a video game. (Kubernetes, microservices, containers, etc.)
I wish the game would be finished already but as long as squadron 42 comes out idc. That’s originally what I backed.
Unfortunately free fly events are usually the worst time to play. I wonder sometimes if it doesn’t chase away more than it attracts.
Honestly that is a fair point, it is a nice way to get people in that have been on the fence when you’re sherpa-ing them around