• brsrklf@jlai.lu
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    11 months ago

    Yeah, the whole shtick of the game was using the DS hardware in clever ways. It was a bit short, but good.

    And then Legend of Zelda : Phantom Hourglass just blatantly stole some of those puzzles… Shame on them.

    The big problem with this was that if you know the trick to them, you’d know instantly what to do, and it’s just boring. They’re clever puzzles because they make you think a bit outside the box. That doesn’t work twice.