misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 8 days agoEvidence mounts that Marvel Rivals stealthily places losing players in bot matches, and I know because I'm the loserwww.pcgamer.comexternal-linkmessage-square130fedilinkarrow-up1337arrow-down110
arrow-up1327arrow-down1external-linkEvidence mounts that Marvel Rivals stealthily places losing players in bot matches, and I know because I'm the loserwww.pcgamer.commisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 8 days agomessage-square130fedilink
minus-squareFox@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up6·8 days agoTeam fortress 2 is still going good even if the only updates are from the community in terms of maps.
minus-squareFox@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up1·7 days agoI agree that most gamemodes do not play that way, and the classes are more restrictive to be a pure arena shooter. But playing soldier or scout in gamemodes like Koth and PlayerDestruction scratch that itch enough for me to count. Fast respawn and itemspawn management, combined with good map knowledge feels like good old quake 3 or UT sometimes. Then you have dozens of rocketjumping maps in the server browser, which no game i know of has these days.
Team fortress 2 is still going good even if the only updates are from the community in terms of maps.
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I agree that most gamemodes do not play that way, and the classes are more restrictive to be a pure arena shooter.
But playing soldier or scout in gamemodes like Koth and PlayerDestruction scratch that itch enough for me to count.
Fast respawn and itemspawn management, combined with good map knowledge feels like good old quake 3 or UT sometimes.
Then you have dozens of rocketjumping maps in the server browser, which no game i know of has these days.