The lead designer of The Elder Scrolls 5: Skyrim has discussed the difference in design philosophy between Bethesda games and Larian’s Baldur’s Gate 3.
Larian are far from the only studio that’s willing to do this. The Witcher 2 features a choice after the first act that locks off one pathway in its entirety. It’s probably 5-10 hours of content that’s locked out until you play the game again (or load and make another choice I guess).
That said, I agree with your point, I wish we had more developers that are willing to take that risk.
Larian are far from the only studio that’s willing to do this. The Witcher 2 features a choice after the first act that locks off one pathway in its entirety. It’s probably 5-10 hours of content that’s locked out until you play the game again (or load and make another choice I guess).
That said, I agree with your point, I wish we had more developers that are willing to take that risk.