nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoBattlefield 6 is Undergoing Franchise's Biggest Playtests Ever to Prevent Another Disastrous Launchinsider-gaming.comexternal-linkmessage-square20fedilinkarrow-up160arrow-down11
arrow-up159arrow-down1external-linkBattlefield 6 is Undergoing Franchise's Biggest Playtests Ever to Prevent Another Disastrous Launchinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square20fedilink
minus-squareCluckN@lemmy.worldlinkfedilinkEnglisharrow-up18·1 month agoI like new Battlefield launches because 2 weeks later people get bored and boot up Battlebit instead.
minus-squareA_Union_of_Kobolds@lemmy.worldlinkfedilinkEnglisharrow-up9·1 month agoThat looks pretty fun. Any word on Linux support for it?
minus-squareCluckN@lemmy.worldlinkfedilinkEnglisharrow-up6·1 month agoGood question, it looks like they are working on a sequel/remaster that is Steamdeck compatible.
minus-squareMatt@lemmy.mllinkfedilinkEnglisharrow-up6·1 month agoAnd then they’ll kill it off like Apex.
minus-squareyuri@pawb.sociallinkfedilinkEnglisharrow-up6·1 month agoit plays really well with proton, i have 168 hours all on linux. it’s THE GAME that fully convinced me visuals don’t matter at all if the gameplay is tight.
minus-squarey0kai@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up2·1 month agoThanks! I’ve been looking for something like this
minus-square.Donuts@lemmy.worldlinkfedilinkEnglisharrow-up2·1 month agoI feel like there’s research paper potential here… “gauging Battlefield’s launch success from observing Battlebit popularity - CluckN et al”
I like new Battlefield launches because 2 weeks later people get bored and boot up Battlebit instead.
That looks pretty fun. Any word on Linux support for it?
Good question, it looks like they are working on a sequel/remaster that is Steamdeck compatible.
And then they’ll kill it off like Apex.
it plays really well with proton, i have 168 hours all on linux. it’s THE GAME that fully convinced me visuals don’t matter at all if the gameplay is tight.
Thanks! I’ve been looking for something like this
I feel like there’s research paper potential here…
“gauging Battlefield’s launch success from observing Battlebit popularity - CluckN et al”