Paradox Interactive and Seattle-based developer Harebrained Schemes will part ways on January 1, 2024, the companies announced. This means Harebrained Schemes will become an independent studio, and…
I regularly check in on their site because BattleTech and Shadowrun are smack-dab-fucking-right-in-the-center of my gaming tastes. But BattleTech launched 2018 which is an absurd long time without a big new title for a developer that makes (very good) games in the A to AA scale. Lamplighters look OK but not a theme I particularly care for and I fail to see how it took 5+ years. And if their whole team worked on the BattleTech expansions, well then they’re either much smaller than I thought or took it very chill.
They were actually pretty small when they made Battletech. I know they pretty much pushed Unity to its limits at the time. Also, some of the design team that made Battletech so great left the company afterward.
It’s pretty disappointing that Lamplighters’ League doesn’t give me the ability to blow parts off my enemies to build my own new troops so they can go out and blow up more enemies.
I regularly check in on their site because BattleTech and Shadowrun are smack-dab-fucking-right-in-the-center of my gaming tastes. But BattleTech launched 2018 which is an absurd long time without a big new title for a developer that makes (very good) games in the A to AA scale. Lamplighters look OK but not a theme I particularly care for and I fail to see how it took 5+ years. And if their whole team worked on the BattleTech expansions, well then they’re either much smaller than I thought or took it very chill.
You try Jagged Alliance 3?
They were actually pretty small when they made Battletech. I know they pretty much pushed Unity to its limits at the time. Also, some of the design team that made Battletech so great left the company afterward.
It’s pretty disappointing that Lamplighters’ League doesn’t give me the ability to blow parts off my enemies to build my own new troops so they can go out and blow up more enemies.